Cloud9 • League of Legends • League of Legends EMEA Championship

 "LoL" redirects here. For the expression, see LOL. For other uses, see Lol (disambiguation).

League of Legends
Game logo reading "League of Legends" in gold text
Logo variant from 2019
Developer(s)Riot Games
Publisher(s)Riot Games
Director(s)Andrei van Roon[1]
Producer(s)Jeff Jew
Platform(s)
Release
  • Microsoft Windows
  • October 27, 2009
  • OS X
  • March 1, 2013
Genre(s)MOBA
Mode(s)Multiplayer

League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients, a custom map for Warcraft III, Riot's founders sought to develop a stand-alone game in the same genre. Since its release in October 2009, League has been free-to-play and is monetized through purchasable character customization. The game is available for Microsoft Windows and macOS.

In the game, two teams of five players battle in player-versus-player combat, each team occupying and defending their half of the map. Each of the ten players controls a character, known as a "champion", with unique abilities and differing styles of play. During a match, champions become more powerful by collecting experience points, earning gold, and purchasing items to defeat the opposing team. In League's main mode, Summoner's Rift, a team wins by pushing through to the enemy base and destroying their "Nexus", a large structure located within.

League of Legends has received generally positive reviews; critics highlighted its accessibility, character designs, and production value. The game's long lifespan has resulted in a critical reappraisal, with reviews trending positively; it is considered one of the greatest video games ever made. However, negative and abusive in-game player behavior, criticized since the game's early days, persists despite Riot's attempts to fix the problem. In 2019, League regularly peaked at eight million concurrent players, and its popularity has led to tie-ins such as music videos, comic books, short stories, and the animated series Arcane. Its success has spawned several spin-off video games, including League of Legends: Wild Rift, a mobile version, Legends of Runeterra, a digital collectible card game and Ruined King: A League of Legends Story, a turn-based role-playing game, among others. A massively multiplayer online role-playing game based on the property is in development.

League of Legends is the world's largest esport, with an international competitive scene consisting of multiple regional leagues; they culminate in an annual League of Legends World Championship. The 2019 event registered over 100 million unique viewers, peaking at a concurrent viewership of 44 million during the finals. Domestic and international events have been broadcast on livestreaming websites such as TwitchYouTubeBilibili, and on cable television sports channel ESPN.




Gameplay

Screenshot of League of Legends, featuring four champions in the bottom lane of the game's primary map, surrounded by minions.
Four champions in the bottom lane of Summoner's Rift, surrounded by minions. The red health bars indicate that they are opposing players.

League of Legends is a multiplayer online battle arena (MOBA) game in which the player controls a character ("champion") with a set of unique abilities from an isometric perspective.[2][3] As of 2023, there are over 160 champions available to play.[4] Over the course of a match, champions gain levels by accruing experience points (XP) through killing enemies.[5] Items can be acquired to increase champions' strength,[6] and are bought with gold, which players accrue passively over time and earn actively by defeating the opposing team's minions,[2] champions, or defensive structures.[5][6] In the main game mode, Summoner's Rift, items are purchased through a shop menu available to players only when their champion is in the team's base.[2] Each match is discrete; levels and items do not transfer from one match to another.[7]




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